Sixes Season 3 Announcement (6S3)

We’re proud to announce our third official Sixes Season! This season will have medalsa prize pool, and up to two ranks. It will consist of 8 regular season rounds + playoffs. Oh, and congrats to ~Cat Noises~ on winning Season 2! We’ll have prizes and medals out by the end of October, so stay tuned for that.

Season 3 (winter season) starts on November 25th, with team registration opening up on October 16th.


Starting immediately, TFCL will host a total of 3 seasons per year.
Winter Season: November  – January
Spring Season: March – May
Summer Season: July – October


Ranking / Divisions

S Rank will be created if we have at least six invite/platinum level teams signed up and ready.
B Rank is our equivalent of ESEA Open, and is our primary rank/division if S Rank criteria isn’t met.


Maps / Schedule

Week 1: cp_sunshine
Week 2: cp_process_final
Week 3: cp_metalworks
Week 4: koth_product_rc8
–Holiday Hiatus–
Jan 6 Week 5: cp_prolands_b3a
Week 6: cp_snakewater_final1
Week 7: cp_cardinal_b2
Week 8: cp_gullywash_final1


Important Dates

Team Registration: October 16th
Season Start: November 25th


Have questions? Post to our Forums or to our Discord, and we’ll answer them as soon as we can. 😀

Ultiduo Changes – Season Feedback + Medal Information

As you may know, we are the first and only league to offer a seasonal Ultiduo format. Unfortunately, that also means that there is a fair chunk of trial and error involved in making sure that Ultiduo fits the season structure as well as possible. This article seeks to address some of your feedback and concerns with Ultiduo, and how we plan to remedy them moving forward.

Length. This is the biggest point of feedback we’ve been receiving throughout the last two seasons of Ultiduo. You guys seem to think our season is too long, and the reward for playing in TFCL doesn’t quite outweigh the amount of time put into running an Ultiduo team. There are only 6 regular season games, spread out over the course of 6 weeks. This is, quite frankly, too long of a season, with too few games. Especially for a smaller format such as Ultiduo.

Well, we’ve heard ya loud and clear! The next season of Ultiduo will consist of 4 weeks, and 8 matches. You’ll get two matches per week, instead of the previous one. The goal is to speed up the season, while also providing as many matches as possible just so things aren’t boring for those of you competing. You know, so there’s less downtime now between matches.

Maps. Yes, we know. Our Ultiduo map pool is receiving some relatively mixed reception. Though let’s be honest here, there aren’t very many quality Ultiduo maps to begin with. I mean, other than Baloo and r7, what else is there? Maybe gullywash, if we’re being generous.

To hopefully help strengthen the Ultiduo map pool, we will be working with various talented mappers to create entirely new Ultiduo maps for use in TFCL and beyond. We’ll also begin to host our own version of the “New Map Cup”, where we test the latest and greatest maps this community has to offer. This might take several seasons though, so for now at least, you should expect the same map used multiple times throughout the season.


Yup, that’s pretty much it. If you guys have any more feedback, we’re all ears. Would love to hear about your experience playing in TFCL, and how you think we can improve our league. So just post whatever in the comments, and we’ll get right on it! 😀 \

Oh yeah, medals. Almost forgot!

So, as you all know, TFCL provides medals for pretty much everything. However, as you are also fully aware, we’ve yet to distribute them out to everybody. I’d like to touch on that in a brutally honest and open way, just so there’s no confusion or whatever.

To start off, here’s the tool that Valve gave us.  It’s pretty straightforward, and unfortunately, also quite limited. We had to modify it quite extensively, as the version we were given only let us give one medal to one person at a time. That’s kinda limiting, and definitely not ideal for a league setting. So, we’ve had to modify the tool, which is why things have been running somewhat slowly. I mean, let’s face it here; we’re going to be using this tool pretty much for as long as our league remains active, so we just don’t wanna mess this up. We’ve ended up building a more or less custom tool that’ll handle medal distribution moving forward, which meant more time spent on development, and less time actually distributing the medals.

Right now, we should have everything sent out by October 10th.  At least, that’s the general plan. At this point, it should just be a matter of collecting all of the steam ids, and sorting them into a text document. Then we import them into our tool, and send out the proper medals to the proper people with a single click of a button.

So that’s kinda what we’ve been doing. I know everyone and their mother has been looking for the TFCL medals, and wondering where they are. So, hopefully this article answers that. But if you’re too lazy to read it, here’s a TLDR: we got sent a very limited tool from Valve, and have been working hard to modify it so we can distribute medals. The extra development work is why we had to delay the overall distribution. 

Ultiduo Season 3 Playoffs

Welcome to the playoff, boys! Here’s some key information for Ultiduo S3 Playoffs.

Format: Double Elimination
Schedule: Sat @ 8:00 PM, Sun @ 8:00 PM.  (eastern time)
Score Deadline: 11:00 PM same-day. (eastern time)
Duration: 3 Weeks, 6 Matches.

Stream: https://www.twitch.tv/tfcleague
We will be streaming select matchups on our Twitch channel.

Ultiduo Season 3 – $250 Prize Pool [updated]

update: we delayed the launch of our Ultiduo season to August 12th, with the registration deadline being August 9th. 

We’re proud to announce our third official Ultiduo season! This season will have medals, a prize pool, and a single division. It will consist of 6 regular season rounds + a 16 team double elimination playoff.

Prize Breakdown

1st. $200 ($100 per player)
2nd. $40 ($20 per player)
3rd. $10 ($5 per player)

Total: $250

Want more? Consider subscribing to our Patreon.

Maps

View Maps
The playoffs will be played on a mix of the regular season maps.

cfg & whitelist

You can download our main Ultiduo CFG here.
You can also view our whitelist separately here – http://whitelist.tf/tfcl_ultiduo

Season Format & Schedule

This ultiduo season will consist of 6 regular season weeks, followed by a double elimination bracket.
There will be a total of 6 regular season matches. Matches are to take place every Saturday at 8:00 PM Eastern, with the first match scheduled for August 12th.

Rules

You can view our Ultiduo rules here – http://tfcleague.com/rules/ultiduo/

Twitch.tv

Regular Season: https://www.twitch.tv/tfcleague

Join Up

If you already have a team, simply sign into TFCL, and go to the Ultiduo bracket. Near the bottom there is a “Register for this bracket” button. Select that, choose your Ultiduo team, and you’re good to go. (be sure to ready up)
https://tfcleague.com/bracket/ultiduo-season-3/

If you don’t have a team yet, sign into TFCL and go to Teams > Create Team.
https://tfcleague.com/team-create/
Fill out the form and select Ultiduo. Next just get a minimum of two people on roster, and follow the steps above to register for the bracket.

Best of luck everybody! May the best duo win! 😀

Highlander and 6v6 Delays & Deadline Update

Highlander and Sixes have both been delayed until July. This was mostly to sync our league with our Ultiduo season, so everything starts at the same time.

New start dates

Highlander: July 9th.
Sixes: July 8th.
Ultiduo: July 8th.

The registration deadline for all three formats is now set to Thursday July 6th at approximately 6:00 PM ET. Once the deadline has passed, schedules will be sent out for all three formats at the same time.

Announcing Season 2 Sixes, $248 Prize Pool!

We’re proud to announce our second official 6v6 season! This season will have medals, a prize pool, and a single division. It will consist of 8 regular season rounds + a 16 team double elimination playoff.

Config: Coming Soon
Whitelist: Global
Rules: Coming Soon
Bracket: http://tfcleague.com/bracket/sixes-season-2

Registration Deadline: June 13th
Week 1: June 17h

Total Pool: $248
First Place: $120 (avg. $20/player)
Second Place: $80 (avg. $13/player)
Third Place: $48 (avg. $8/player)

To get started, simply create a team, roster 6 players, and ready up. You’ll be added to the season automatically, and will be notified when it starts. Already have a team from last season? No worries! just ready it back up, and you’re good to go for Season 2. 😀

Announcing Season 1 Highlander! $252 Prize Pool

We’re proud to announce our first official highlander season! This season will have medals, a prize pool, and a single division. It will consist of 8 regular season rounds + a 16 team double elimination playoff.

Config: Coming Soon
Whitelist: http://whitelist.tf/tfcl_9v9_s1
Rules: Coming Soon
Bracket: http://tfcleague.com/bracket/hl-season-1a

Registration Deadline: June 13th
Week 1: June 18h

Total Pool: $252
First Place: $135 (avg. $15/player)
Second Place: $72 (avg. $8/player)
Third Place: $45 (avg. $5/player)

 

We’re the only league in North America to offer prizes for Highlander, and we’re damn proud of that fact. To get started, simply create a team, roster 9 players, and ready up. You’ll be added to the season automatically, and will be notified when it starts.

TFCL League Updates & News for May 13th

This article contains a mismatch of information that details key changes and announcements coming to TFCL.

  1. TFCL will provide prizes for Sixes and Highlander. Everything else is on a per-season basis.
    -This does not rule out the possibility of us providing a prize pool for Fours, or other formats.
  2. Niche formats such as Ultiduo and bball will still be supported, but on a less frequent basis. These niche formats will have a prize pool.
  3. TFCL will provide three main divisions and one sub division, categorized below. These divisions will be introduced over time for 6v6, highlander, and 4v4 formats.
    -S Rank: This is the highest division possible, and is comparable to Invite/Platinum
    -A Rank: The second highest rank, comparable to Gold/Intermediate
    -B Rank: This is the lowest main rank, and is comparable to Open/Gold-Steel
    -C Rank: This is a “training” rank used primarily for total beginners to competitive TF2. Will introduce this in 2018/2019.

    Currently, all single-division seasons and tournaments are considered B Rank.

  4. Medals will be distributed a week after the end of a major season.
    -Everybody that has competed up until this point will receive a special alpha medal. Pictured below is the alpha medal with first, second, third, and participant variants. -The alpha medals will be distributed end of May, early June.
  5. The Toronto LAN is currently set for September 2017.
    -The LAN is hosted by Hidi.

 

That’s it for now guys.

We’re Recruiting! Help us build the future of TF2!

Do you love TF2? Do you have web development skills? Do you want to see TF2 become a big eSport? Do you like pootis?

Well then, you’re in luck! TFCL is currently looking for a handful of talented minions web developers to help us truly make TF2 shine in the eSport world! We’ve got one hell of a vision for Team Fortress 2, and need a little help from you guys to turn this vision into a reality. Right now, this is really just stage one of our grand master plan. Next up is world domination.

What we’re looking for

  1. Lead Developer.
    – as the lead developer, you are responsible for pretty much everything that we do here. Every new feature, every new bug fix, every new line of code. This is a big task, but it also has the potential for a big reward. Feeling up to it?
  2. Sub Developers
    – as a sub developer, you will be given tasks by the lead developer, or by Sidular himself. Your job mostly consists of creating new features and bug fixes.
  3. League Administrators
    – these are the people that handle all match disputes for a certain league or tournament format, like 6v6 or highlander. You’ll also be responsible for making sure that all scores are submitted before deadline, and report forfeit wins and losses for matches that went unplayed.

What we need from A Dev

  1. You’ll need to be fluent in several programming languages, primarily PHP and HTML.
  2. If you’re the lead developer, you’ll be the primary project manager, and will be responsible for overall management. We will provide you with our code, but not the tools required to edit it.
  3. You’ll need to be able to follow direction, and provide accurate development timelines. While there is no real deadline for most TFCL feature releases, we do fully expect you to get the job done within the timeframe that you specify. (if you say the feature will be done in 5 days, we expect it to be done in 5 days)
  4. You need to love TF2, and want to see this scene go beyond its current level. TF2 isn’t dead, so don’t say it is.

What we need from an admin

  1. Honesty and integrity.
    – it’s entirely your job to make sure that everybody is following the rules, and having fun
  2. Discipline and judgement
    – not all rules are equally enforced. It’s up to you to enforce the right rules at the right times, to ensure a safe and fun playing environment.
  3. Schedule generation
    – round schedules must be manually generated, and can only be created after all matches from the previous round are complete. If a match score hasn’t been reported, you’ll need to determine why, and issue a forfeit if necessary.

What you get

Absolutely nothing! 😀

No, seriously. At least for the time being, we cannot provide you with any kind of immediate payment. However, we will be implementing services (that you will develop) in the future that will provide TFCL with an operating revenue. Up to 30% of this income goes directly to our staff, which means you! Sure, it might not be able to pay your college tuition, but it will at least be enough to buy an Aussie or two! Which is something, right?

If you’re interested in applying for the developer position, please send Sidular a message on Steam.

Note that as of right now, our main focus is on developers. If you’re applying for the league administrator spot, you may be put on hold for a while. We need developers right now more than we need league administrators.

 

6v6 Season 1 Playoffs

If you managed to kick ass during our regular 8 week season, you’re pretty awesome. If you were on the receiving end of the ass kicking, uh… well, better luck next time, I guess?

Season 1 has concluded, and now we’re moving on to the playoff bracket. The top 4 teams from the regular season will now compete in a double elimination bracket. If you lose, you suck. If you win, you don’t suck. No matter what though, you’ll get a badge. The badge is going to be fairly unique, and will only be given out to those early few that decided to sign up and compete in TFCL before everyone else. So in a way, this is a hipster badge, and you are a hipster. Congrats on being a hipster, you Starbucks loving Mac user!

Er, too far?

…Anyway!

You can view your schedules from the My Matches page, just like before. There’s also a new bracket for you guys to browse.

Map 1: cp_sunshine
Map 2: cp_snakewater
Map 3: koth_product

 

Oh right, and if you’re deemed the winner of this whole shindig, you’ll also be given $120. There is no prize for second place however, so if you come in second, you’re basically a loser in our eyes.